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Today, En Masse Entertainment announced premium services and Novelty items.

Premium services include paid character name change ($9.99, 60 day cooldown), appearance change ($9.99), race change ($29.99), and gender change ($14.99).

For now, novelty items include weapon skins ($9.99) which are equipped in your character's costuming tab. They are NOT remodel templates and can be used with any number of weapons. They can only be redeemed from item claim once, however.

Read the news below and head over to their premium services page now!

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Sorry you named your adorable elin "Bertha"? Embarrassed to be the seventh lavender-haired elf at the campfire? Baraka-curious? Change vouchers and novelty items are now available in the En Masse online store on the Premium Services page. So, go head and embrace the possibility of change for your player character.

If you’ve decided that your hair should be brown, your feet should have claws, or that you’d like to trade your facial hair for a tattoo, our change vouchers are the ticket to transformation. From a simple name switch to an extreme makeover, we have vouchers to cover any change in your character.

Just go to the Premium Services page at the En Masse Store and buy a voucher. Or get two! The Race change voucher is the most comprehensive, allowing you to alter race, gender, and appearance all at the same time.

Appearance change vouchers let you change anything or everything about your character’s appearance—hair color, adornments, or facial features, but not race or gender. For that, you need a gender change voucher, which is good for changing gender and appearance, but not race. If all you’re looking for is a fresh start with a new name, then name change vouchers are your ticket. This voucher allows you to change one character name in any 60 day period.

If, on the other hand, you’re the type of player who likes to walk softly and carry a big, shiny stick, we have some amazing, custom weapon skins available in the novelty items section that are guaranteed to bedazzle your friends and befuddle your enemies. Does your warrior want to swing double-bladed axes, then grab Butcher & Block. Is your mystic into rock-climbing? Check out the Piton. But remember, all of our custom weapon skins sets are available for a limited time only! Once they’re gone, they’ll be put into the vault for a while, and a new set takes their place. Novelty items are not trade-able, sell-able, or discard-able. They are single use, soul bound items.

Once you’ve purchased a premium service or novelty items, it will be available in-game in your Activities menu. Choose Item claim from the menu, then click Use to redeem your item. It’s that easy.

So if you’re in the mood for a change, go take a peek at the Premium Services page in our online store and get started on your new look.


Previews

  • The Weapon skins are one time use. They go in your "item claim" box and they are equipped in the "costuming" tab.


Priest Weapon Skin - "Crozier"

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Lancer Weapon Skin - "Kingsguard"
- Thanks, Kiojii!


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Posted in: News

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Tomorrow between 3:00 AM and 5:00 AM PDT. Patch 17.29.01 will be applied. Following this patch, all guild masters will need to re-upload their guild emblem.

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Patch 17.29.01 will be applied during tomorrow morning's weekly maintenance hours from 3:00 AM to 5:00 AM Pacific. As we've adjusted how guild emblems are stored, all previous emblems have been wiped. This shouldn't occur again in the future. Guild leaders will need to re-upload their emblem for their guilds.

Read the full patch notes for Patch 17.29.01 on our Patch Notes page!


Patch Notes:

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New Stuff and Changes
  • For players who weren't already wise to the Looking for Group window (Y) and LFG chat channel, LFG will be added to the general chat channel upon reaching level 18.
  • Default setting for party loot rolls has changed to "rare" and "class-specific".
  • There is now a clock in the lower right-hand corner of the game screen. Now you have no excuse for not knowing that you've been playing all night.
  • The images for other guilds' emblems are no longer stored on your hard drive. You'll have to download pictures elsewhere.
  • In preparation of the upcoming vanarch elections, many specialty shopkeepers, trainers and tradebrokers are taking a vacation. You'll have to petition your local elected officials to get them back to work.
  • Selected guards in Velika, Allemantheia, and Kaiator will now give directions to certain locations and NPCs within their cities if asked nicely.
  • When receiving or completing a reputation quest, the quest will now display which faction is awarding the reputation.
  • The world map will now show green markers where you can pick up daily quests.
  • The limit for the amount of money a player can spend on a single item at the trade broker has been raised to 990,000 gold. Better save your pennies.
  • You can now preview costume items in your Inventory or at the Brokerage by right-clicking them while holding down the CTRL button. So go ahead and take a look at your bad self.
  • There are now three enchanting tutorial quests—two at level 25 and one at level 48. You'll be enchanted, we're sure.
  • All mount skills now reactivate in one second. Pony up.
  • The baby blue horn giant toad you must escort now has five times its former HP. That's one bad-ass toad.
  • In the Fane of Kaprima and Temple of Balder instances on the hard setting, equipment drops have been re-randomized to avoid too many duplicate drops.
  • The Zolnaz Transporter at the northern Khanovar Front summons kallan armor soldiers. If you've never seen a kallan armor soldier, you'll probably just want to stay away. But those who must approach the transporter will be happy to hear that its summoning rate has decreased. The transporter previously summoned two soldiers initially, and then two more every 20 seconds until destroyed. It now summons two soldiers initially, and then summons more every 40 seconds until destroyed. Don't you feel better now?
  • Added additional climbing spots in Hungry Caverns.
  • Added a destination link to Berrul's quest in Granarkus.
  • Elected vanarchs on PvP servers will be able to flag PvP on and off once they arrive on Shara.
  • Some shell-shocked province guards who returned from the war to city life have been reassigned as city guards.


Bugs Squashed
  • Players using charging skills will no longer get locked in the charge when stunned by another player. Sorry, you'll still get stunned.
  • Your chats shouldn't be disappearing anymore when you switch between tabs.
  • You can now find superior gear from the Temple of Balder and the Fane of Kaprima at the trade broker using smart search.
  • The healing NPC will no longer steal the boss kill from players in Karascha's Lair. Why do priests always want to DPS?
  • We have disabled player character collision in the prologue.
  • Daily quests are now deleted from your quest log window when they've been completed or when you're no longer eligible.
  • Velik's festival ring can now be destroyed.
  • A minimized quest list will no longer maximize when you finish a quest.
  • Your camera view will no longer reset after using a pegasus or teleportal.
  • Berserkers will no longer experience a zoom-in when using a skill while they have certain axes equipped.
  • The NPC Tanseril in Scythera Fae is back from vacation.
  • Cutthroat Harbor's pegasus platform is now a no-PvP zone.
  • Tuebenius, a quest objective in Oblivion Woods, will now respawn with greater frequency to avoid long queues and the needless violence they engender.
  • Tool tips for pre-order and collector's edition items now display properly in Item Claim. Rank hath its privileges.
  • Using a charge skill while you have movement mapped to a mouse button will no longer turn on auto-run.
  • Chat text now updates properly when quotation marks are used. You can start quoting Shakespeare now.
  • Noxxionas Columns and mystics' totems interact properly now.
  • Brokerage searches have been cleaned up, and inaccurate tooltips in "recent history" have been fixed. The guilty prankster popori broker responsible has been duly chastised and sentenced to five years of city life.
  • Threatening crystals now stack properly.
  • A bug where some characters saw infamy gains after server restarts has been fixed.
  • GvG scores will no longer disappear/reappear after server restarts.
Posted in: News
Promoted from Patch 17.29.01 Released

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Today we have High Elf armor renders by our very own, Radacci! Let us know what you think! (I personally love the robes but I'm biased :))

Don't miss our previous posts of this set of renders:


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Posted in: News
Promoted from High Elf Armor Renders

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Happy Saturday, all! We have more armor renders by Radacci this morning! Today it's Castanics!Radacci

Don't miss our previous posts of this set of renders:


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Posted in: News
Promoted from Castanic Armor Renders

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Today, EME announced the details of the first election period.

Some important details include:
  • The first registration period will begin on May 18th and last for a week. (May 18th-25th)
  • The first voting period will begin directly after and last for a week.
  • The first reigning period will last for three weeks and overlap the next registration and voting period.
  • Each account will only have one vote they can cast for each continent.


Read the full announcement below:

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The time to reign in TERA is upon us! Starting May 18, guild leaders who wish to declare their candidacy for a vanarch position, can. What is a vanarch? Vanarchs are an integral part of TERA's political system. This is an elected position that lets you reign over an entire province for three weeks. Start planning your campaign with our vanarch election calendar!

Elected vanarchs can collect taxes from vendor shops, set tax rates, decide which specialty shops to open in a province, and gain fame for themselves as well as their guilds. Vanarchs will be known across the realm—hopefully for good reasons!

There are three parts to the political cycle: the registration stage, the voting stage, and the reign stage. The registration and voting stage last one week each, while the reign stage lasts for three weeks and overlaps the next occurring registration and voting stage.

The registration stage is when guild leaders can announce their candidacy. So, if you want to run for a vanarch position, you will have one week to fulfill the registration requirements: be at least a level 50 character who is the leader of a level three guild with at least 20 members, and pay a candidacy fee of 3,000 gold and 100 Catharnach awards. We'll close applications at 6:00 PM Pacific on May 25.

At that point, the voting stage begins. This is when vanarch candidates need to get their names out there on their servers, and convince players to vote for them. There are many ways to do this, some more nefarious than others. Every game account gets one vote for each of the three continents per server. If you're running, make sure your guild members vote for you! The candidates with the most votes by 6:00 PM Pacific on June 1 will be one of our first vanarchs, a first that will never be repeated in TERA again!

Don't get too comfortable in your position, though. While your reign is three weeks long, the registration process will open again just one week after you take office. If being a vanarch is something you take a liking too, you'll have to apply, campaign, and get elected all over again!

Curious? Want to learn more about the ins and outs of TERA's political system? We'll be adding a political system section to our Game Guide next week! Good luck to all of our applicants. We're excited and can't wait to see the results of this first election cycle!


Join Vae Victis on Arachnea as we work towards victory in the first election period!
Posted in: News
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