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Mystic Column: En Masse Interview

#1 User is offline   Dukeun 

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Posted 20 December 2010 - 04:10 PM

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Good day TERA Fans! A few weeks ago I asked for members of TERA Fans to send in their questions for En Masse, and they were answered by Scott James Magner, Production Associate. I would like to thank Scott for the awesome information!

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Q: Why was the name Mystic chosen over Elementalist?

A: For the Western market, there was concern that elementalist implied a more damage-focused, primary spellcaster. The mystic never felt like that to us, especially standing right next to a sorcerer throwing fireballs and ice needles.

What brought home the differences to us was watching the spell animations as the game progressed through different builds. They were heavily influenced not by the “primary” elements of earth, wind, air, and fire, but instead drew on more basic “light” and “dark” imagery. Once we realized this, mystic was far and away the best name.


Q: In one of the G*Star videos, it was seen that a mystic summoned two summons. Will there be a limit on the amount a player can summon at once?

A: All three summoning spells share a cooldown, but it’s less than the “lifespan” of the spirits answering the call. A skilled mystic player can use this to their advantage.

Q: Compared to other classes, the mystic has not gotten as much love. Is that because creating the story for mystic is harder, or because there is not enough information from BlueHole Studios to do anything with?

A: We’re rolling out information about classes slowly, not because of any lack of information. Recently mystics have received a lot of coverage on our website, and we’re moving forward with more class features on all classes in the coming months. Stay tuned!

Q: In one of the more major threads on the TERA official forums, the healing orbs have been a great question to players:
-Will enemies be able to use or destroy the healing orbs?

-Considering healers like to stay far away, will the player be able to place orbs from a distance?

-Will mystics be able to keep a group alive without the aid of a priest?


A: No, no, and yes, for exactly the same reasons. Mystics and priests don’t play like the healing classes most MMO gamers are familiar with. TERA’s action combat requires them to be mobile, darting in and out of combat not only to heal, but to buff, debuff, distract, and damage.

A more important question would be whether a group can stay alive without the aid of a priest or mystic, and it’s also yes—just not as long, and it requires different tactics. As with all things TERA, player skill is what dictates success.


Q: Why were the sizes of the dps/tank summons changed, why so small?

A: There are always balance issues with “pet” classes, and in the end the summons are only one aspect of the mystic. Whether the summoned spirits are larger or smaller than the summoner, their effects are exactly the same.

Q: Can summons be buffed by other players?

A: Nope, a mystic is responsible for the things he or she brings into the world.

Q: Are mystics the ultimate cc class, or will players also need to depend on other classes for cc? Are the mystics going to be a true buffer class?

A: A player who knows how to do crowd control can use any of TERA’s classes to achieve their goals. The mystic certainly has a good selection of skills that change an opponent’s status, but a berserker knocking opponents to the ground with an overhand smash accomplishes the same goal, as does a warrior dancing around, through, and over the same foes.

The same goes for party buffs. All classes have skills which can boost a comrade’s abilities in some manner, and of the skills available to a mystic through maximum level, the majority are directed at enemies.


Q: The Mystic has been dubbed the hybrid class of TERA. With the updated information the community got from the main TERA site, and translated information from G*Star, can the players mold their Mystic to play one way over another? Example: Playing DoT heavy Mystic or Summon Mystic.

A: We can’t stress enough the importance of player skill and player choices when playing TERA. All mystics will have access to the same skills and glyphs--it's how you use them that will distinguish your mystic from other players’. There’s no one “right” way to play the game, other than yours.

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#2 User is offline   Waspeh 

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Posted 20 December 2010 - 04:19 PM

Nice read - although I'm pretty sure in a previous interview they said other classes could buff mystics pets. :(
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#3 User is offline   Kiojii 

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Posted 20 December 2010 - 04:24 PM

Awesome interview! Mystics are starting to sound just like a completely unique class to Tera and I just don't know how there going to fit in parties. They seem like they are support class that is played extremely different play wise then other MMO's.(TERA seems to have that down to a science for there classes)
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#4 User is offline   JaDub2k 

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Posted 20 December 2010 - 05:23 PM

Nice bit of info.. keep up the good work :thumbsup:
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#5 User is offline   Yakuza 

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Posted 20 December 2010 - 06:57 PM

I loled
what a stupid question

Quote

-Considering healers like to stay far away, will the player be able to place orbs from a distance?


Sorry for idiot who asked about that, but since when Mystic is should stay far away?
He is just support, not Pure healer like priest omfg, his mission is sometimes help heal, buff and DPS mainly.

Quote

-Will mystics be able to keep a group alive without the aid of a priest?

Ofc yes but not every situation, depends of mob type and your party, GOLD RULE "DPS is over heal" - you can kill mob before it hit someone = no need healer here if u can do it).
Elite mobs/Mass Pvp are different situations
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STOP FOR WESTERNIZATION IN MEAN TO TWEAK EVERYTHING FOR NOOBS FROM WoW WHO DONT KNOW HOW TO USE MOUSE TO SOMETHING ELSE THAN CLICKING SKILLS - LOL!
WoW-NOOBS LEAVE TERA ALONE!!!!!
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#6 User is offline   Apollonius 

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Posted 20 December 2010 - 07:06 PM

very nice thank ya :D
May God have mercy upon my enemies,cause I won't !
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#7 User is offline   Dukeun 

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Posted 20 December 2010 - 07:35 PM

View PostYakuza, on 20 December 2010 - 06:57 PM, said:

I loled
what a stupid question

Quote

-Considering healers like to stay far away, will the player be able to place orbs from a distance?


Sorry for idiot who asked about that, but since when Mystic is should stay far away?
He is just support, not Pure healer like priest omfg, his mission is sometimes help heal, buff and DPS mainly.

Quote

-Will mystics be able to keep a group alive without the aid of a priest?

Ofc yes but not every situation, depends of mob type and your party, GOLD RULE "DPS is over heal" - you can kill mob before it hit someone = no need healer here if u can do it).
Elite mobs/Mass Pvp are different situations


It was asked in one of the threads on the official TERA forums, I might have edited it a little lol. The keeping party members alive question, I thought was a good question to ask. It was also one of the things Cael and others on TERAcast were harping on. That just goes to show, that Mystics can provide "something" to a group, and that priest are not always necessary.

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#8 User is offline   Yakuza 

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Posted 20 December 2010 - 07:51 PM

Dont worry Dukeun, I appreciate your job - it's very good.
But you know, non-target system and action gameplay answer itself some "nonsense" questions.

Good, EnMasse answered them like i suppose

"As with all things TERA, player skill is what dictates success"

sorry if hurted your eyes but its very wise quote for all newbies who asking stupid questions :tongue:
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STOP FOR WESTERNIZATION IN MEAN TO TWEAK EVERYTHING FOR NOOBS FROM WoW WHO DONT KNOW HOW TO USE MOUSE TO SOMETHING ELSE THAN CLICKING SKILLS - LOL!
WoW-NOOBS LEAVE TERA ALONE!!!!!
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#9 User is offline   Cori 

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Posted 21 December 2010 - 12:23 AM

View PostWaspeh, on 20 December 2010 - 04:19 PM, said:

Nice read - although I'm pretty sure in a previous interview they said other classes could buff mystics pets. :(


exactly :wacko:
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#10 User is offline   Dukeun 

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Posted 21 December 2010 - 01:40 AM

View PostYakuza, on 20 December 2010 - 07:51 PM, said:

Dont worry Dukeun, I appreciate your job - it's very good.
But you know, non-target system and action gameplay answer itself some "nonsense" questions.

Good, EnMasse answered them like i suppose

"As with all things TERA, player skill is what dictates success"

sorry if hurted your eyes but its very wise quote for all newbies who asking stupid questions :tongue:


It doesn't hurt my eyes at all, mostly because that quote is an assumption. You assume that players will be at their "best" while doing their tasks in the world of TERA, but in reality that will never happen. Mobs will crit when someone did not plan on it, how many times did someone say "bring HP pots" only to find out that same person only brought 5, & oh look, the cat pulled the cord out of the modem again, the father of the household is downloading "something" giving the player lag, sorry guys I was * talking to someone (*or watching something). You can lead a horse to water, but you can't make it drink. Same goes for a person that can put a mob in the crosshair of TERA, they could have jumped but they didn't...

I would understand not having a healer on normal hp mobs, but the key words in the question was "keep a group alive," if the situation calls for a healer, we know that Mystics can do the job well enough not to need a priest.

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#11 User is offline   Dukeun 

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Posted 21 December 2010 - 01:41 AM

View PostCori, on 21 December 2010 - 12:23 AM, said:

View PostWaspeh, on 20 December 2010 - 04:19 PM, said:

Nice read - although I'm pretty sure in a previous interview they said other classes could buff mystics pets. :(


exactly :wacko:

You asked the question on the buffing of pets. =/

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#12 User is offline   Cori 

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Posted 21 December 2010 - 01:48 AM

View PostDukeun, on 21 December 2010 - 01:41 AM, said:

View PostCori, on 21 December 2010 - 12:23 AM, said:

View PostWaspeh, on 20 December 2010 - 04:19 PM, said:

Nice read - although I'm pretty sure in a previous interview they said other classes could buff mystics pets. :(


exactly :wacko:

You asked the question on the buffing of pets. =/


didn't they say in the other Q&A that other classes could buff the pets?
My only experience with them during the stress test was that only priests could heal them
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#13 User is offline   Sir Saber 

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Posted 21 December 2010 - 04:41 AM

About this "Heal from far away" thing, I think Mystics heal method is revolutionary !
Imagine what you'll be able to do with the "heal orbs" !

Before fighting a boss, elite mob or pvp, you place your orbs all over the place ( since they last long ).
Then when the fight breaks out the other team members will be able to pick up a Heal if they feel the need to, like this the Priest will have a easy task and the Mystic will be able to DPS/Debuff in peace.

The question you should have asked is :

- How long does a Heal Orb lasts and how much can 1 Mystic place it ?

Well maybe this was already answered, yet I've never read it anywhere :/

I can't wait to play Mystic and try it out ^^
Also in b 4 :

Lancer - "Why did you not heal me noob !! è_é"
Mystic - "Because you did not loot my orb you dumbhead !"
Lancer - "Oh shi--!!"
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#14 User is offline   Waspeh 

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Posted 21 December 2010 - 08:29 AM

When it talks about using healing orbs at a distance am I the only one that pictures a Popori picking an orb up and throwing it at someone? :ninja:
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#15 User is offline   Dukeun 

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Posted 21 December 2010 - 08:53 AM

View PostWaspeh, on 21 December 2010 - 08:29 AM, said:

When it talks about using healing orbs at a distance am I the only one that pictures a Popori picking an orb up and throwing it at someone? :ninja:

When I read this, I really laughed. A Popori would be funny, if it could chuck it far enough. What would be really funny, if a Amani got all nerd rage and threw one at someone.

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#16 User is offline   Renix 

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Posted 21 December 2010 - 09:53 AM

View PostDukeun, on 20 December 2010 - 04:10 PM, said:



Q: The Mystic has been dubbed the hybrid class of TERA. With the updated information the community got from the main TERA site, and translated information from G*Star, can the players mold their Mystic to play one way over another? Example: Playing DoT heavy Mystic or Summon Mystic.

A: We can’t stress enough the importance of player skill and player choices when playing TERA. All mystics will have access to the same skills and glyphs--it's how you use them that will distinguish your mystic from other players’. There’s no one “right” way to play the game, other than yours.


Gah! This is the perfect example of how En Masse answers all/most of the questions that get asked. They can't just answer them, they just give some vague answer that essentially just dodges the question. I hate that. It makes me worry that they may not actually know the answer.
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#17 User is offline   Rushia 

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Posted 21 December 2010 - 04:16 PM

View PostSir Saber, on 21 December 2010 - 04:41 AM, said:

Also in b 4 :

Lancer - "Why did you not heal me noob !! è_é"
Mystic - "Because you did not loot my orb you dumbhead !"
Lancer - "Oh shi--!!"


I think it would be hard to heal a Lancer,as a Mystic, if he's tanking a boss or multiple monsters. Since the Lancer really can't move anywhere he likes,you would have to get up close to the danger, just to place the orb at a suitable place for the Lancer.Mystic's do seem to be a pretty nice class (thinking about changing my main).
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#18 User is offline   Maladhiel 

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Posted 21 December 2010 - 11:13 PM

Loving the mystic loving. :)
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#19 User is offline   sidion77 

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Posted 23 December 2010 - 08:59 AM

I would have preferred if they kept the summons the original size...unless as you level they get larger that would be cool. Great interview though!
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#20 User is offline   Willona 

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Posted 25 December 2010 - 07:53 AM

Very nice interview ^^, I hope I can play the Mystic soon, I'm so excited about this class! ^^
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